AMD Ryzen 5 2400G and Ryzen 3 2200G Integrated Graphics Frequency Scaling
by Gavin Bonshor on September 28, 2018 12:30 PM EST- Posted in
- CPUs
- AMD
- GPUs
- Overclocking
- Zen
- APU
- Vega
- Ryzen
- Ryzen 3 2200G
- Ryzen 5 2400G
Ryzen 3 2200G Integrated Graphics OC Performance
Shadow of Mordor
The next title in our testing is a battle of system performance with the open world action-adventure title, Middle Earth: Shadow of Mordor (SoM for short). Produced by Monolith and using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity.
The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.
Performance in Shadow of Mordor wasn’t the best we have seen from the game testing, with average framerates gradually increasing on the 2400G. The 99th percentiles given throughout the testing was erratic to say the least.
F1 2017
Released in the same year as the title suggests, F1 2017 is the ninth variant of the franchise to be published and developed by Codemasters. The game is based around the F1 2017 season and has been and licensed by the sports official governing body, the Federation Internationale de l’Automobile (FIA).
F1 2017 features all twenty racing circuits, all twenty drivers across ten teams and allows F1 fans to immerse themselves into the world of Formula One with a rather comprehensive world championship season mode.
The performance throughout the testing in F1 2017 was consistent in terms of average frame rates with an overall improvement of 9 FPS. The 99th percentile testing was very inconsistent in F1 2017 on both the Ryzen 2200G, but the 2400G too.
Total War: WARHAMMER 2
Not only is the Total War franchise one of the most popular real-time tactical strategy titles of all time, but Sega delve into multiple worlds such as the Roman Empire, Napoleonic era and even Attila the Hun, but more recently they nosedived into the world of Games Workshop via the WARHAMMER series.
Developers Creative Assembly have used their latest RTS battle title with the much talked about DirectX 12 API, just like the original version, Total War: WARHAMMER, so that this title can benefit from all the associated features that comes with it. The game itself is very CPU intensive and is capable of pushing any top end system to their limits.
The 2200G managed to pull just under 32% in extra performance in going from 1100 to 1600 MHz on the iGPU and as with multiple games on test, the 99th percentiles of the 2400G seem somewhat capricious. This particular title uses the Warscape Engine and with the 2200G, the performance offered seems more in line with what was expected overall.
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gavbon - Friday, September 28, 2018 - link
Yeah I do agree with you there, but the main purpose of an APU is to utilize the onboard graphics. Ok sure you lose bandwidth due to the limitation of PCIe lanes on them, but the specs have to be cut down somewhere and rather that than CPU or iGPU power.seamonkey79 - Friday, September 28, 2018 - link
By less than 1% in the vast majority of games. For PCIe 3.0/3.1, 8 lanes is still plenty for a card to the point where benchmarks are within the margin of error. That is until you start looking at SLI, on the level of (at least) GTX 1080 Ti or Titan V cards. At that point, you would be building a new system anyway because you'd need a board capable of handling 2 x16 slots, which you wouldn't have bought because a board with video outputs for the APU doesn't come with dual x16 slots. You're also buying a new CPU because you're not sticking $6k worth of hardware on a sub $200 CPU/chipset.https://www.gamersnexus.net/guides/2488-pci-e-3-x8...
https://www.gamersnexus.net/guides/3176-dual-titan...
In their testing, even on the Titan V, with a single card, there was no difference between x8 and x16.
So, no, you're not really in a situation where the APU will 'reduce performance', unless you're buying a sub-$200 CPU to stick in a system with around $6000 worth of dGPU. Which you can't do because you only have a single x8 slot anyway...
nathanddrews - Tuesday, October 2, 2018 - link
Correct, the only limitation is the 2200G/2400G itself (even at 4.1GHz), not the lanes. I've got a 1080Ti in my 3570K setup and I know full well when my CPU is the bottleneck.eva02langley - Saturday, September 29, 2018 - link
8x is performing basically the same for game performances. If you were to compute, that would be another story.It is actually a non-issue.
msroadkill612 - Wednesday, October 17, 2018 - link
Which is why its saddens me that the ~one true single ccx zen+ cpu - 2500x - is oem only.t.s - Friday, September 28, 2018 - link
Please fix: Civ. 6 graph are AVG FPS and AVG FPS, not AVG FPS and 99th %.Ryan Smith - Friday, September 28, 2018 - link
Whoops. Thanks for the heads up. Fixed!Valantar - Friday, September 28, 2018 - link
There are quite a few errors like this throughout the article. F1 for the 2200G are both 99th percentile. TW:W2 (same page) has the correct titles but same data in both images. There was more too, on earlier pages, but since I'm on my phone I can't look through it while writing this. Hope you can take a look.gavbon - Friday, September 28, 2018 - link
Thanks Valantar, fixed them now! Appreciate the heads up!ET - Friday, September 28, 2018 - link
My conclusion from this is that it's worth overclocking the 2200G to 1200 because the default clock performs badly in some cases.