CPU Performance: System Tests

Our System Test section focuses significantly on real-world testing, user experience, with a slight nod to throughput. In this section we cover application loading time, image processing, simple scientific physics, emulation, neural simulation, optimized compute, and 3D model development, with a combination of readily available and custom software. For some of these tests, the bigger suites such as PCMark do cover them (we publish those values in our office section), although multiple perspectives is always beneficial. In all our tests we will explain in-depth what is being tested, and how we are testing.

All of our benchmark results can also be found in our benchmark engine, Bench.

Application Load: GIMP 2.10.4

One of the most important aspects about user experience and workflow is how fast does a system respond. A good test of this is to see how long it takes for an application to load. Most applications these days, when on an SSD, load fairly instantly, however some office tools require asset pre-loading before being available. Most operating systems employ caching as well, so when certain software is loaded repeatedly (web browser, office tools), then can be initialized much quicker.

In our last suite, we tested how long it took to load a large PDF in Adobe Acrobat. Unfortunately this test was a nightmare to program for, and didn’t transfer over to Win10 RS3 easily. In the meantime we discovered an application that can automate this test, and we put it up against GIMP, a popular free open-source online photo editing tool, and the major alternative to Adobe Photoshop. We set it to load a large 50MB design template, and perform the load 10 times with 10 seconds in-between each. Due to caching, the first 3-5 results are often slower than the rest, and time to cache can be inconsistent, we take the average of the last five results to show CPU processing on cached loading.

AppTimer: GIMP 2.10.4

Application loading is typically single thread limited, but we see here that at some point it also becomes core-resource limited. Having access to more resources per thread in a non-HT environment helps the 8C/8T and 6C/6T processors get ahead of both of the 5.0 GHz parts in our testing.

FCAT: Image Processing

The FCAT software was developed to help detect microstuttering, dropped frames, and run frames in graphics benchmarks when two accelerators were paired together to render a scene. Due to game engines and graphics drivers, not all GPU combinations performed ideally, which led to this software fixing colors to each rendered frame and dynamic raw recording of the data using a video capture device.

The FCAT software takes that recorded video, which in our case is 90 seconds of a 1440p run of Rise of the Tomb Raider, and processes that color data into frame time data so the system can plot an ‘observed’ frame rate, and correlate that to the power consumption of the accelerators. This test, by virtue of how quickly it was put together, is single threaded. We run the process and report the time to completion.

FCAT Processing ROTR 1440p GTX980Ti Data

FCAT is another single thread limited scenario, and it looks like the new 9th gen parts do very well here. The 9700K and 9900K get the same time, split by milliseconds.

3D Particle Movement v2.1: Brownian Motion

Our 3DPM test is a custom built benchmark designed to simulate six different particle movement algorithms of points in a 3D space. The algorithms were developed as part of my PhD., and while ultimately perform best on a GPU, provide a good idea on how instruction streams are interpreted by different microarchitectures.

A key part of the algorithms is the random number generation – we use relatively fast generation which ends up implementing dependency chains in the code. The upgrade over the naïve first version of this code solved for false sharing in the caches, a major bottleneck. We are also looking at AVX2 and AVX512 versions of this benchmark for future reviews.

For this test, we run a stock particle set over the six algorithms for 20 seconds apiece, with 10 second pauses, and report the total rate of particle movement, in millions of operations (movements) per second. We have a non-AVX version and an AVX version, with the latter implementing AVX512 and AVX2 where possible.

3DPM v2.1 can be downloaded from our server: 3DPMv2.1.rar (13.0 MB)

3D Particle Movement v2.1

With a non-AVX code base, the 9900K shows the IPC and frequency improvements over the R7 2700X, although in reality it is not as big of a percentage jump as you might imagine. The processors without HT get pushed back a bit here.

3D Particle Movement v2.1 (with AVX)

When we factor in AVX2/AVX512, the Skylake-X processors go off into a world of their own. The 9900K gets a bigger jump on the R7 2700X, more in line with what we expect, and the Core i7-9700K gets a boost as well.

Dolphin 5.0: Console Emulation

One of the popular requested tests in our suite is to do with console emulation. Being able to pick up a game from an older system and run it as expected depends on the overhead of the emulator: it takes a significantly more powerful x86 system to be able to accurately emulate an older non-x86 console, especially if code for that console was made to abuse certain physical bugs in the hardware.

For our test, we use the popular Dolphin emulation software, and run a compute project through it to determine how close to a standard console system our processors can emulate. In this test, a Nintendo Wii would take around 1050 seconds.

The latest version of Dolphin can be downloaded from https://dolphin-emu.org/

Dolphin 5.0 Render Test

Dolphin is another single thread limited scenario, wher Intel processors have historically done well. Here the 9900K nudges out the 9700K by a second.

DigiCortex 1.20: Sea Slug Brain Simulation

This benchmark was originally designed for simulation and visualization of neuron and synapse activity, as is commonly found in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron / 1.8B synapse simulation, equivalent to a Sea Slug.

Example of a 2.1B neuron simulation

We report the results as the ability to simulate the data as a fraction of real-time, so anything above a ‘one’ is suitable for real-time work. Out of the two modes, a ‘non-firing’ mode which is DRAM heavy and a ‘firing’ mode which has CPU work, we choose the latter. Despite this, the benchmark is still affected by DRAM speed a fair amount.

DigiCortex can be downloaded from http://www.digicortex.net/

DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

DigiCortex runs high on CPU performance and memory bandwidth, but it seems here that a 6-core Ryzen can match the 8-core 9900K pretty easily. the 8700K/8086K seem to do better on this test as well.

y-Cruncher v0.7.6: Microarchitecture Optimized Compute

I’ve known about y-Cruncher for a while, as a tool to help compute various mathematical constants, but it wasn’t until I began talking with its developer, Alex Yee, a researcher from NWU and now software optimization developer, that I realized that he has optimized the software like crazy to get the best performance. Naturally, any simulation that can take 20+ days can benefit from a 1% performance increase! Alex started y-cruncher as a high-school project, but it is now at a state where Alex is keeping it up to date to take advantage of the latest instruction sets before they are even made available in hardware.

For our test we run y-cruncher v0.7.6 through all the different optimized variants of the binary, single threaded and multi-threaded, including the AVX-512 optimized binaries. The test is to calculate 250m digits of Pi, and we use the single threaded and multi-threaded versions of this test.

Users can download y-cruncher from Alex’s website: http://www.numberworld.org/y-cruncher/

y-Cruncher 0.7.6 Single Thread, 250m Digitsy-Cruncher 0.7.6 Multi-Thread, 250m Digits

As y-cruncher has AVX2/AVX512 benefits, we see the Skylake-X processors again go off in their own little world. In multi-threaded, it takes 8 cores in the 9900K/9700K to get beyond a 6-core AVX512 enabled part.

Agisoft Photoscan 1.3.3: 2D Image to 3D Model Conversion

One of the ISVs that we have worked with for a number of years is Agisoft, who develop software called PhotoScan that transforms a number of 2D images into a 3D model. This is an important tool in model development and archiving, and relies on a number of single threaded and multi-threaded algorithms to go from one side of the computation to the other.

In our test, we take v1.3.3 of the software with a good sized data set of 84 x 18 megapixel photos and push it through a reasonably fast variant of the algorithms, but is still more stringent than our 2017 test. We report the total time to complete the process.

Agisoft’s Photoscan website can be found here: http://www.agisoft.com/

Agisoft Photoscan 1.3.3, Complex Test

Photoscan is a task that seems to enjoy both high throughput, single threaded performance, and in this case it looks like having HT off as well.

Our New CPU Testing Suite for 2018 and 2019 CPU Performance: Rendering Tests
Comments Locked

274 Comments

View All Comments

  • Targon - Friday, October 19, 2018 - link

    TSMC will do the job for AMD, and in March/April, we should be seeing AMD release the 3700X and/or 3800X that will be hitting the same clock speeds as the 9900k, but with a better IPC.
  • BurntMyBacon - Friday, October 19, 2018 - link

    I am certainly happy that AMD regained competitiveness. I grabbed an R7 1700X early on for thread heavy tasks while retaining use of my i7-6700K in a gaming PC. That said, I can't credit them with everything good that comes out of Intel. To say that Intel would not have released an 8 core processor without AMD is probably inaccurate. They haven't released a new architecture since Skylake and they are still on a 14nm class process. They had to come up with some reason for customers to buy new processors rather than sit on older models. Clock speeds kinda worked for Kaby Lake, but they need more for Coffee Lake. Small, fixed function add-ons that only affect a small portion of the market probably weren't enough. A six core chip on the mainstream platform may have been inevitable. Going yet another round without a major architecture update or new process node, it is entirely possible that the 8-core processor on the mainstream platform was also inevitable. I give AMD credit for speeding up the release schedule, though.

    As to claims that the GF manufacturing is responsible for the entire 1GHz+ frequency deficit, that is only partially true. It is very likely that some inferior characteristics of the node are reducing the potential maximum frequency achievable. However, much of the limitations on frequency also depends on how AMD layed out the nodes. More capacitance on a node makes switching slower. More logic between flip-flops require more switches to resolve before the final result is presented to the flip-flops. There is a trade-off between the number of buffers you can put on a transmission line as reducing input to output capacitance ratios will speed up individual switch speeds, but they will also increase the number of switches that need to occur. Adding more flip-flops increases the depth of the pipeline (think pentium 4) and increases the penalty for branch misses as well as making clock distribution more complicated. These are just a few of the most basic design considerations that can affect maximum attainable frequency that AMD can control.

    Consequently, there is no guarantee that AMD will be able to match Intel's clock speeds even on TSMC's 7nm process. Also, given that AMD's current IPC is more similar to Haswell and still behind Skylake, it is not certain that they next processors will have better IPC than Intel either. I very much hope one or the other ends up true, but unrealistic expectations won't help the situation. I'd rather be pleasantly surprised than disappointed. As such, I expect that AMD will remain competitive. I expect that they will close the gaming performance gap until Intel releases a new architecture. I expect that regardless of how AMD's 7nm processors stack against Intel's best performance-wise, I expect that AMD likely bring better value at least until Intel gets their 10nm node fully online.
  • Spunjji - Monday, October 22, 2018 - link

    "To say that Intel would not have released an 8 core processor without AMD is probably inaccurate."
    It's technically inaccurate to say they would have never made any kind of 8-core processor, sure, but nobody's saying that. That's a straw man. What they are saying is that Intel showed no signs whatsoever of being willing to do it until Ryzen landed at their doorstep.

    To be clear, the evidence is years of Intel making physically smaller and smaller quad-core chips for the mainstream market and pocketing the profit margins, followed by a sudden and hastily-rescheduled grab for the "HEDT" desktop market the second Ryzen came out, followed by a rapid succession of "new" CPU lines with ever-increasing core counts.

    You're also wrong about AMD's IPC, which is very clearly ahead of Haswell. The evidence is here in this very article where you can see the difference in performance between AMD and Intel is mostly a function of the clock speeds they attain. Ryzen was already above Haswell for the 1000 series (more like Broadwell) and the 2000 series brought surprisingly significant steps.
  • khanikun - Tuesday, October 23, 2018 - link

    " What they are saying is that Intel showed no signs whatsoever of being willing to do it until Ryzen landed at their doorstep."

    Intel released an 8 core what? 3 years before Ryzen. Sure, it was one of their super expensive Extreme procs, but they still did it. They were slowly ramping up cores for the HEDT market, while slowly bringing them to more normal consumer prices. 3 years before Ryzen, you could get a 6 core i7 for $400 or less. A year before that it was like $550-600. A 1-2 years before that, a 6 core would be $1000+. 8 cores were slowly coming.

    What Ryzen did was speed up Intel's timeframe. They would have came and came at a price point that normal consumers would be purchasing them. If I had to guess, we're probably 2-3 years ahead of what Intel probably wanted to do.

    Now would Ryzen exist, if not for Intel? Core for core, AMD has nothing that can compete with Intel. So...ramp up the core count. We really don't see Intel going away from a unified die design, so that's the best way AMD has to fight Intel. I'm personally surprised AMD didn't push their MCM design years ago. Maybe they didn't want to cannibalize Opteron sales, bad yields, I don't know. Must have been some reason.
  • Cooe - Friday, October 19, 2018 - link

    Rofl, delusional poster is delusional. And anyone who bought a 2700X sure as shit doesn't need to do anything to "defend their purchase" to themselves hahaha.
  • evernessince - Saturday, October 20, 2018 - link

    Got on my level newb. The 9900K is a pittance compared to my Xeon 8176. I hope you realized that was sarcasm and how stupid it is to put people down for wanting value.
  • JoeyJoJo123 - Friday, October 19, 2018 - link

    >I think far too much emphasis has been placed on 'value'.

    Then buy the most expensive thing. There's no real need to read reviews at that point either. You just want the best, money is no object to you, and you don't care, cool. Just go down the line and put the most expensive part for each part of the PC build as you browse through Newegg/Amazon/whatever, and you'll have the best of the best.

    For everyone else, where money is a fixed and limited resource, reading reviews MATTERS because we can't afford to buy into something that doesn't perform adequately for the cost investment.

    So yes, Anandtech, keep making reviews to be value-oriented. The fools will be departed with their money either way, value-oriented review or not.
  • Arbie - Friday, October 19, 2018 - link

    They'll be parted, yes - and we can hope for departed.
  • GreenReaper - Saturday, October 20, 2018 - link

    Don't be *too* harsh. They're paying the premium to cover lower-level chips which may be barely making back the cost of manufacturing, thus making them a good deal. (Of course, that also helps preserve the monopoly/duopoly by making it harder for others to break in...)
  • Spunjji - Monday, October 22, 2018 - link

    Yeah, to be honest the negatives of idiots buying overpriced "prestige" products tend to outweigh the "trickle down" positives for everyone else. See the product history of nVidia for the past 5 years for reference :/

Log in

Don't have an account? Sign up now