As part of today’s Zen 3 desktop CPU announcement from AMD, the company also threw in a quick teaser from the GPU side of the company in order to show off the combined power of their CPUs and GPUs. The other half of AMD is preparing for their own announcement in a few weeks, where they’ll be holding a keynote for their forthcoming Radeon RX 6000 video cards.

With the recent launch of NVIDIA’s Ampere-based GeForce RTX 30 series parts clearly on their minds, AMD briefly teased the performance of a forthcoming high-end RX 6000 video card. The company isn’t disclosing any specification details of the unnamed card – short of course that it’s an RDNA2-based RX 6000 part – but the company did disclose a few choice benchmark numbers from their labs.

Dialing things up to 4K at maximum quality, AMD benchmarked Borderlands 3, Gears of War 5, and Call of Duty: Modern Warfare (2019). And while these are unverified results being released for marketing purposes – meaning they should be taken with a grain or two of salt – the implied message from AMD is clear: they’re aiming for NVIDIA’s GeForce RTX 3080 with this part.

Assuming these numbers are accurate, AMD’s Borderlands 3 performance are practically in lockstep with the 3080. However the Gears 5 results are a bit more modest, and 73fps would have AMD trailing by several percent. Finally, Call of Duty does not have a standardized benchmark, so although 88fps at 4K looks impressive, it’s impossible to say how it compares to other hardware.

Meanwhile, it’s worth noting that as with all vendor performance teases, we’re likely looking at AMD’s best numbers. And of course, expect to see a lot of ongoing fine tuning from both AMD and NVIDIA over the coming weeks and months as they jostle for position, especially if AMD’s card is consistently this close.

Otherwise, the biggest question that remains for another day is which video card these performance numbers are for. It’s a very safe bet that this is AMD’s flagship GPU (expected to be "Big Navi", Navi 21), however AMD is purposely making it unclear if this is their lead configuration, or their second-tier configuration. Reaching parity with the 3080 would be a big deal on its own; however if it’s AMD’s second tier-card, then that would significantly alter the competitive landscape.

Expect to find out the answers to this and more on October 28th, when AMD hosts their Radeon RX 6000 keynote.

POST A COMMENT

179 Comments

View All Comments

  • Luke212 - Monday, October 12, 2020 - link

    DLSS is upscaling. its smart upscaling. Reply
  • althaz - Friday, October 9, 2020 - link

    Usually the highest quality AA available in most games is TAA. DLSS 2.0 *consistently* betters native 4k with TAA and is essentially never worse.

    Calling it "upscaling" might be technically correct, but it in no way whatsoever reflects the actual results.
    Reply
  • Spunjji - Monday, October 12, 2020 - link

    "Usually the highest quality AA available in most games is TAA" Says who? Oh yes, Nvidia.

    TAA significantly blurs the entire image and comes with a sizeable performance hit. Not by coincidence, it got a huge boost in mindshare when Nvidia first started doing DLSS demos, because it was the only way they could make a semi-plausible "better than native" claim at the time. The fact that so many sites just ran with that narrative is a damning indictment of how much of the tech press will outright just repeat whatever they're fed, and apparently comment sections follow suit now.

    DLSS 2.0 is significantly better than DLSS 1.0, but it's still a way of creatively adding data to a lower-resolution image. It's not just a naive upscale, but it's not magic either, and it comes with its own artifacts. Some people might prefer those to the alternatives, personally I really don't.

    I don't know how many different ways I can say this before people stop coming at me with the same copy/paste strawman responses, but hey, let's give it another go!
    Reply
  • Tilmitt - Saturday, October 10, 2020 - link

    Did you read the linked articles? Reply
  • Dug - Friday, October 9, 2020 - link

    It's hardly a gimmick bud. But keep up the good thinking. Reply
  • flyingpants265 - Friday, October 9, 2020 - link

    DLSS is a real technology, but DLSS 1.0 results were terrible, and the worst lie of all was calling it "4k DLSS" when it's really 1440p and it has absolutely nothing to do with 4k. Call it 4k (1440p DLSS) which is what it actually is.

    If the resolution and technology is good enough so it actually improves performance with the SAMEimage quality? And it's not just resolution scaling with a sharpness filter, while missing a ton of detail? Cool. Maybe we won't see the difference on 8k screens, I don't know. I don't really care. Graphics are a scam, as we all know, the best games were produced long ago.
    Reply
  • liquid_c - Friday, October 23, 2020 - link

    Stop trying, man. He hates Nvidia with a passion, as you can see. Reply
  • TheinsanegamerN - Saturday, October 10, 2020 - link

    Just like RT isnt "just a gimmick", right? "Look guys, there's a tree in the window now, totally worth tanking our framerates by 60%"

    It is a total gimmick to give Nvidia some new benchmark to measure against as rasterization is getting so powerful the percentage changes dont look as impressive, even if they are.
    Reply
  • Chaser - Friday, October 9, 2020 - link

    Cognitive dissonance. Reply
  • vol.2 - Sunday, October 11, 2020 - link

    @Chaser what do you mean? I know what Cognitive Dissonance is, but not sure how you're applying it here. Are you saying this person is experiencing stress because they hold two contradictory beliefs in some way? I don't get it. Reply

Log in

Don't have an account? Sign up now